UNIT I Multimedia concepts,
Multimedia concepts, Introduction to basic techniques of multimedia development and delivery, Process of multimedia Production, Hardware/Software requirement for multimedia, Components of multimedia: Textual information, images, Animation, Digital Audio, Digital Video, Planning and Design of Multimedia, Production of multimedia, Distribution of Multimedia
UNIT II Multimedia development Tools, Features of Software required for Multimedia:
Integrating Multimedia Elements, Script Language Programs, Icon based programs, DLL, Hypertext, Cross Platform Capability, Runtime player for distribution, Authoring tools: author ware, Everest Authoring System, Icon author, Image Q, QuickTime
UNIT III Elements of Hypertext:
Nodes, Links, Annotations, Buttons, Editors, Browsers, Trails; Application of Hypertext: Business Applications, Computer Applications, Educational Applications, Entertainment and Leisure Applications; Planning Multimedia Program/Application: Goal, Outlining, Logic Flowchart, Program Story board, Creation of Building blocks, Copyright issue and management
UNIT IV Developing multimedia building blocks:
Text, Graphics, Sound and Video in multimedia applications, Application areas of Multimedia: Entertainment, Edutainment, Business Communications, Public Access, Knowledge transfer; Multimedia- an interactive system for Teaching and Learning: Simulations, Composition; Multimedia- as a technological challenge for developers
SUGGESTED READINGS:
1. Tay Vaughan. “Multimedia make it work”. 5th ed, TMH 2001.