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S.No
5

Computer Graphics and Animation

UNIT: 1 Introduction:

Development of Computer graphics, basic graphics and standards. Raster scan and Random scan graphics, continual refresh and storages displays, display processors and character generations. Color display techniques, frame buffer and Bit Operations concepts in raster graphics.

UNIT: 2 Drawing Techniques :

Point, lines and curves, scan conversion, line drawing algorithms, circle and ellipse generation, polygon filling, conic –section generation, ant aliasing.

Computer Network

UNIT 1 Computer networks,

Network Hardware—Local Area networks, Metropolitan Area networks,, Wide Area networks, Wireless networks, Internetworks, Network Software: Protocol Hierarchies, Design and Issue for layers, Interfaces and services, Connection oriented and Connection less Services. OSI reference model, and its Evolution, TCP/IP model.

UNIT 2 The Physical Layer:

Transmission media, twisted pair, Base band and Broadband coaxial cable, Fiber optics, unguided media. MODEM, ISDN services, Switching Message, Packet Circuit switching TDM, and FDM.

Advanced Computer Architecture

1. Introduction to Parallel Processing :
Parallelism in uniprocessor systems; Parallel computer structures; Architectural classification schemes.
Data driven computing and languages: Control Flow versus Data Flow Computers.

2. Memory Input-Output subsystems :
Memory Hierarchy, Addressing Schemes for Main Memory, Characteristics of cache memory ; Cache Memory Organization; Characteristics of inputoutput subsystems.

Introduction to Internet Programming

UNIT I Java programming language

Java programming language overview, Referring to applets and applications, The first step in writing Java application, Basic Java application, Primary application components, Class code block, Data (variables), Method code block (main in example program), Using semicolons and braces, Compiling and running a program, Requirement for your source file, Compiling, Running the program

Software Engineering

UNIT I The Evolution of software

The Evolution of software, Software Crisis, Software Engineering Paradigms The Changing Nature of Software Development, The Role of the Software Engineer, The software life cycle, The relationship of software engineering to other areas of computer science, Programming Languages, Operating Systems, Database, The evolving role of software, An Industry Perspective, Some Initial Solutions